Remember when cartoons were made of hundreds of thousands of animated cells, places over a static background? When an animator's job was to spend hours at a time, hunched over a desk, drawing ? Lately though, it seems that two-dimension animations have all but gone extinct. Computers have found a major role in today's animations, removing much of the tedious and repetitive drawing from the process. But is 3D animation here to stay? What does this mean for animators? It's always a little suspicious when flashy new technologies replace old practices. Over the past 20 years though, 3D animation has risen from being flashy and new to acting as a new standard for animation.